Hi guys! An early Saturday morning and after a few hours of getting things going I have the first looks at the new blueprint. Click on the image below to see what it looks like. The panel at the side just show you want you’re looking. The various buttons allow you to edit the properties…
Back in the saddle again, so to speak. This weekend should be productive (even more so if a programmer with the initials DH was to send me something, hint hint). Not sure if I’ll even post screenshots of the progress seeing that everyone seems to frown upon that and just want the program, not pretty…
Whew. Finally made it. Welcome to the new home of blueprint! Actually, this is my 4th home but who’s counting. So just what is up with all this blueprint stuff? Here’s a quick recap. The server hosting blueprint for the last few months was finally taken down by the owners. So we needed to find…
Geovanni Soares informed me that he has put up a CDX mirror in Portugese. The layout is altered from this site but the content is the same. You can visit the CDX Portugese mirror here.
Posted Edit32 map editor to the tools page. This editor allows you to edit CDXMap format files.
Added Daniel’s DX_Menu to the addons page.
Posted an updated CVS snapshot today Posted updated libraries for VC++ 6.0/x86 and Borland C++ Builder 3.0/x86.
Updated the Visual C++ example files to use CDX 3.0. They all should compile and run properly now. Let me know (firstname.lastname@example.org) if any problems show up.
Added a link to the CDX page on Source Forge to the main startup page directly under the Current FAQ link.
Added cdxTetris and cdxTicTacToe to the examples page.