Hi guys! An early Saturday morning and after a few hours of getting things going I have the first looks at the new blueprint. Click on the image below to see what it looks like. The panel at the side just show you want you’re looking. The various buttons allow you to edit the properties of the object (Name, Price, Description, Flags, etc.). The cage size is a new thing that was being introduced into the previous version of blueprint. It allows you to specify how many tiles an object takes up (in all 3 directions). This helps the program know how to break down multi-tile images into separate bitmaps. The importer just handles Alias OBJ files but I should have 3DS files done by tonight.