More bug fixing going on. First on the list this weekend is getting all the texturing and 3DS stuff fixed. Also, texture loading will be fixed for the next release along with the 3D editing features I mentioned a couple of days ago. Basically the 1.1 release will encompass all the errors you’re experiencing now and make your blueprint experience a happy one (or at least that’s the plan). Back later with an update on the progress and a possible release date for all this stuff.