Site update, software and Resident Evil movie

Hi guys. Just sitting here contemplating what to do with the site. I’m trying to move it to a more managable method of updating by moving everything over to DreamWeaver and using templates, but tonight I just don’t have the ambition to do it. Oh well. I’ll get to it sometime and they’ll be some updates to go along with that. I’m trying to get most of Scott McDonnell’s old site (The Sims toolbox) brought over here as well as some other technical documents on Sims files so this can be your one stop shopping spot for poking around inside files. I’m also going to put some other tools that are not complete yet. I know, that sounds silly and is more fluff than anything. More of a visual reminder to me to get them done.

blueprint dev is back in full swing after being a little lax in the past couple of weeks. Once the next beta/release candidate is delivered to the testers, I’ll post the new features and tutorials for the new version. They’ll also be a few other software updates in between there including the features I mentioned for SimExplorer. I want that program to be a central figure in servicing your Sim needs (besides object creation) so keep the suggestions pouring in. I try to put what I can into the programs from your ideas.

On the non-Sim side of things tonight, be sure to check out the Resident Evil movie site and grab the trailer for the movie. Resident Evil is one of my all-time fav games (next to The Sims of course) where you run about shooting zombies, beasties and things that go bump in the night and generally making a mess of Racoon City and the Umbrella Corp. Movie hits theatres March 15. It’ll probably be a flop, but it sure looks like fun. Hmm… rampaging zombies in The Sims. Now THAT’s an add-on I’d like to see!