The swell of activity

Hi guys. Long time no. Just a note to let everyone I haven’t lost another organ or anything. I’ve just been in hibernation mode, working behind the scenes and all that jazz. Things have slowed down at blue central. Tom is still kicking up a storm and that’s a good thing, for me I’ve slowed down to smell the roses and relax a bit. I found daily postings were just getting monotonous and really didn’t contribute anything to the universe and for awhile there really wasn’t anything to say. How many times can I tell you “I’m working on it.”. Well anyways, I still am. There are also some shifts in the tides of darkness here (yes, I’ve been playing a little Warcraft III lately) and they’re lots going on that I can’t reveal just yet but everything will come out in due time. I am spending as much time on blueprint (which is my primary focus right now) as I can but this time is limited so bear with me. If you’re really hurting for something new then stop coming by and bitching about how time flows like cheap molasses here and check back every month or so. It’s like watching paint peel sometimes and I’m sorry about that, but there’s nothing I can do. However complaining about it isn’t going to help anyone. Just to put things in perspective, I just finishing building my barbeque this weekend. It’s been a 5 year journey but boy does it look good. So what if my steak-o-matic took longer than the voyages of the Enterprise. I did it and I’m happy with it. Okay, rant mode off.

The Sims, as ususal, seems to be just churning along. I really haven’t seen anything magical or ground-breaking in it since the first expansion pack. Funny how that works. People still keep pumping out content (and there is a LOT of it out there) and some of the tools are used on a regular basis with the odd new person coming along that hasn’t heard about them yet. I guess things have gone into maintenance mode now and I don’t see this changing with any expansion pack in the future. The only major change on the horizon is The Sims Online that seems to be rearing it’s head up. This is going to change things somewhat as Will (who’s more involved with TSO than The Sims now) has stated in the past that there won’t be any user made objects, at least not at first. Walls, floors, etc and all that will be traded and downloaded on the fly, but objects are a ways off. This makes sense since they can’t accomodate everything up front. So for most of the content here, it’s business as usual even after TSO comes out. When it does hit the shelves (not sure when, check your local game mag for the current prediction) there might be a gap with some tools and we’ll see what we can do about filling it.

I will make it a habit to check in at least every two weeks here. A month is a pretty long time and it does tend to leave people spinning around (there is always the forums). So I’ll see what I can do to post what pieces I’m working on and keeping you guys up to date. I have been playing in other arenas as far as making tools (Dungeon Siege for one since the programmers are extremely open and friendly over there) so my time is split between a few things here and there but there are also some commercial ventures I have to set as a higher priority. So the rumours of my death have been greatly exaggerated. The Sims is still there right? Oh good. Didn’t miss that… see you later!