There seems to be a pretty big value in advancing Simventory so in between bug fixing on SimExplorer I’ve taken a stab at getting Simventory off the ground. Below is the initial screenshot (click on it for a larger version that will open in a new window). Once the files are scanned, you select the game filter from the side bar. I think I’ll add a “User Created” filter or something that will let you only see the items that you’ve downloaded. The file list isn’t complete as right now it’s only tearing through IFF files so I have to load them up, count the objects and insert them instead of just the file resource, but you get the idea. Let me know if you have any ideas on where this should go as I’m just trying out different approaches to get the most effective use for the tool. I spent most of this morning looking around for other “inventory” type programs to see how they presented info so grabbed a few ideas from those. Reports and charts are next on showing you things like the total value of the objects or breakdown of object value by category.
UPDATE: I’ve updated the program to scan through IFF files and list the objects within and their price in the main display. The images below reflect this.