Posts Tagged ‘crash’

Sims 2 – First Impressions…

Well, not much to see because of this:

Yes, I have the lasted video drivers, DirectX, OpenGL, service packs, etc.

So far it looks slick. They’ve done a great job on the production value and the look is very slick. The system crashed on me when I first installed it. I did manage to get in and create a new Sim. The creation process is nice with some nice touches as you create your character (and having it react to what changes you make). Another crash. Then I tried to load him up into a new home. Crash again. I did turn off my real-time virus scan as that sometimes causes problems but c’mon. I’m not turning off my protection from that thing we call the internet when I play a game. So it’s back on again and I can’t get much farther in the game.

Very descriptive crash messages. No logs that I can find. Anyways, maybe as more people find things I’ll get back to actually trying to get into the game and playing it for a few hours. For now it’s off to check out the file formats and start messing with those.

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Animation Alchemist updated

Hi folks.

Well this will be my first post at this blog…. I’m SO excited :-) lol….. well that’s not exactly true, I’ve done this before, but that was at bluetest. News today is that I’ve updated Animation Alchemist. First, I’ve copied the tutorial in the file. Second, the window can now resize. I hope you like it.

Some time ago, someone reported animations were missing in the long list. I’ve had a crash and lost my mail. Maybe that person can resend it? Thanks.

Well, that’s it for the post. Have some nice days with it. I’m working hard on IFF Pencil 2. Can’t give you a date, but it will be this year.

Tom.

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