Hi ho. Another weekend and another 4 days off. Life is grand (except for the fact that I’m on call and the pager could go off signifying some horrendous derailment on New Years Eve, oh well). My final checklist for blueprint is down to single digits so things are coming down to the wire. A couple of major things but nothing that will take weeks or anything. Just getting the functionality working. Perhaps the 1.0 release won’t have all the bells and whistles I want, but I’m planning to have weekly releases or something to add new functionality on a regular basis. The main goal is, as always, to provide a stable release that creates all the objects you want. Catcha later!