Gonzo blogging from the Annie Leibovitz of the software development world.

Month: April 2001 (Page 2 of 7)

Hi guys. Some advancement in the new version. Squashing out bugs and all that and the 3D support and texture mapping looks great now. A few more bug fixes and it should be in your hot little hands. I am going to be a little delayed in getting a version to you as I have to redo the save/load functions now. I might release a version this weekend that does not support loading old files and then issue a patch later in the week that fixes that. All of this will be secondary as I’ve decided to completely go with XML as the new object file format for saving and loading blueprint project files. It’s much cleaner and updates to the program won’t break old file formats (like this one will). The only drawback is that the files are larger however this does open up a few possibilities like building a 3D Studio MAX Script or plug-in to export a 3DS Max scene directly to blueprint format. Might be nice to have that if MAX (or any other 3D package) is your thing.

Kinda non-blueprint news but I’m in that mood today. Worlds.com has applied and been awarded a patent on “..a highly scalable architecture for a three-dimensional graphical, multi-user, interactive virtual world system…”. It goes on to describe the concept as “…A plurality of users can interact in the three-dimensional, computer-generated graphical space where each user executes a client process to view a virtual world from the perspective of that user. The virtual world shows avatars representing the other users who are neighbors of the user viewing the virtual world…”

I don’t know about you, but to me that sounds a lot like the Sims chat program that Maxis was planning to release. A vitual chat world with Sims (avatars) representing users. Of course with patents, there’s issues of which came first so I think The Sims chat would have fallen under the prior art issue, but who knows.

You can read about the details of the patent here.

I may have some news later and a few screenshots from the new version of blueprint, but I just wanted to say that only the current version of blueprint (or any software) is supported (by me anyways). So if you’re having problems make sure that you have the latest version. I’m seeing messages on how to do things with older versions, however because of time and resource constraints I really can’t support old versions of the program. Sorry about that.

Also EzBoard is back up so the forums are functioning again.

Just a quick note, the forums are down as EzBoard is updating their software and moving servers. Please do not email me with the problem as I can’t do anything about it. Thanks.

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