Gonzo blogging from the Annie Leibovitz of the software development world.

Month: April 2001 (Page 3 of 7)

Sheesh. Monday morning and all heck is breaking loose. First off, I think I opened the proverbial (or is it proverbal??) floodgates when I asked people to send in their object links. After pouring through a couple hundred requests, files (thanks guys, my ISP and hard drive enjoyed that one) and bizzare letters I’m totally overwhelmed on this. So here’s the deal. I will put up a new links page that contains two types of links. The first is any page with a blueprint tutorial or help sheet on how to use the program. The second is your object website with objects made with blueprint (and whatever other tool you used). For the object links, you must have a) a page with at least a couple of objects and b) be a site where you’ll hopefully be around for more than a few days. I’ve been holding off on setting up a links page since they’re a nightmare to maintain and keep current. I’ve visited no less than a dozen Sim sites this weekend and all of of their links pages had at least one or two broken links (in some cases, more than half the links were dead) and I really don’t want to spend gobs of time making sure all the links are valid. So if you have something to submit, please send me an email with the words “OBJECTLINK:” in the header. Messages without the subject line containing this will be ignored as will ICQ messages. Thanks.

On the peeved-off-before-I-get-my-coffee department, one of the families of the slain teachers of the Columbine shootings has started a class action lawsuit against 25 media companies, most of which manufacture computer games. Another low point in history where people blame something concrete like a game or movie for an angry, mis-aligned child’s actions. I can only imagine that some day someone will sue The Sims and Maxis after their 15 year old drowns his sister in the pool after removing the step-ladder. Of course, I’ll be named in that lawsuit now after planting the seed in their heads. I can just see the youth rocking back and forth in his seat at court chanting “blueprint told me to do it… blueprint told me to do it…”. What a world we live in eh?

Greetings. The reports of my death have been greatly exaggerated. I’m starting a 2 week vacation and have been just bogged down with getting things done for work, getting new stuff underway, and venting in the form of killing hundreds of online alien creatures by playing X-Com Enforcer. With that out of my system, I’m back on blueprint. The new release should be going to to the testers shortly and hopefully get to you for next weekend (give or take a week).

Hi guys. Some neat blueprint stuff going on and not just in my house. Over at HomeSims they have a few new objects created with blueprint including a pretty nifty looking entertainment center. Keep up the great work! And then over at SimPrograms, judhudson has put together an introduction to creating your first object (a stove) with blueprint. Looks pretty good. If you have new objects created with blueprint or have written a tutorial then let me know and I’ll post a link. Thanks for the support!

Work continues on the new version. The new selection code is complete and working great. I had to redo it to handle selecting faces, vertices, groups and meshes instead of just meshes. The other 3D code is complete and was waiting for the selection code to be done. Now I’m just hooking up the various commands to buttons (extrude, sub-divide, etc.). The extrusion commands are very powerful and given a simple cube you can extrude and bevel faces to create some really neat stuff all in about 10 minutes. I’ll see about getting some new screenshots up this weekend of the new stuff.

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