Hi guys. Below is a screenshot (click for the full image) of the new advanced primitive creation. When activated (via a checkbox) each primitive has up to 3 different values that you can set (including position) which govern how it gets created and what it looks like. The extra parameters vary with each primitive. For example, spheres have a radius and a value for the number of subdivisions you can set whereas cylinders let you set the number of slices (horizontal cuts), stacks (vertical cuts) and radius. In the screenshot only two primtives are used to create the 6 shapes with various values applied. This will make for much more interesting shapes, more variety, and flexiblity when you’re building new objects from scratch. Enjoy.